一、Socket通讯的基础知识
Socket通讯是两个计算机之间最基本的通讯方法,有TCP和UDP两种协议。关于这两种协议的区别,不少文章已有详述,这里,稍微总结一下:
1.TCP是面向连接的,是“流”式的,意即通讯两端建立了一个“数码流管”,该流无头无尾,接收端保证接收顺序,但不保证包的分割。
2.UDP是面向无连接的,是“包”式的,意即通讯两端自由发送数据包,接收端不保证接收顺序,但保证包的分割与发送端一致。
正是基于上述二者的不同,在编程上,它们的区别如下:对TCP连接,服务器端过程(bind->listen->accept->send/receive)与客户端不相同(connect->send/receive),对UDP连接,二者似乎更对等一些(服务器端仅需要bind)。
二、socket在windows下和linux下的区别
一些文章也已涉及,这里,也是综合一下,并加上自己的理解。
| 项目 | Windows | Linux |
| 主要头文件 | winsock.h/winsock2.h | sys/socket.h fcntl.h errno.h |
| 链接库 | ws2_32.dll/lib | 连接是使用参数:-lstdc 运行时需要libstdc++.so.5,可在/usr/lib目录中创建一个链接。 |
| 初始化及退出 | 初始化需要调用WSAStartup,退出需调用WSACleanup | 无 |
| 关闭Socket | closesocket | 与文件操作相同close |
| Socket类型 | SOCKET | 与文件句柄相同int |
| 错误查看 | WSAGetLastError | 全局变量errno |
| 设置非阻塞模式 | int i=1 ioctlsocket(sockethandle,FIONBIO,&i) | fcntl(ockethandle,F_SETFL, O_NONBLOCK) |
| send/recv函数最后一个参数 | 一般设置为0 | 可以有多种组合:MSG_NOSIGNAL,MSG_DONTWAIT,MSG_WAITALL |
| send的异常 | 当连接断开,还发数据的时候,不仅send()的返回值会有反映,而且还会像系统发送一个异常消息,如果不作处理,程序会退 出。为此,send()函数的最后一个参数可以设置MSG_NOSIGNAL,禁止send()函数向系统发送异常消息。 | |
| WSA宏 | 除了可以使用标准的socket函数外,微软自己有许多以WSA开始的函数,作为对标准socket函数的封装(可能微软感觉这些函数更好用一些吧) |
三、跨平台的Socket辅助程序
以下给出源代码。
sock_wrap.h代码如下,其中用到了platform.h,定义_WIN32_PLATFROM_和_LINUX_PLATFROM_两个宏。代码可能有一定的改动。
sock_wrap.h
#ifndef _SOCK_WRAP_H_
#define _SOCK_WRAP_H_
/*windows*/
#define _WIN32_PLATFORM_
/*linux*/
//#define _LINUX_PLATFROM_
#if defined(_WIN32_PLATFORM_)
#include <winsock2.h>
typedef SOCKET HSocket;
#endif
#if defined (_LINUX_PLATFORM_)
#include <netinet/in.h>
#include <sys/socket.h>
#include <sys/types.h>
typedef int HSocket;
#define SOCKET_ERROR (-1)
#define INVALID_SOCKET 0
#endif
typedef struct
{
int block;
int sendbuffersize;
int recvbuffersize;
int lingertimeout;
int recvtimeout;
int sendtimeout;
} socketoption_t;
typedef struct
{
int nbytes;
int nresult;
} transresult_t;
int InitializeSocketEnvironment();
void FreeSocketEnvironment();
void GetAddressFrom(sockaddr_in *addr, const char *ip, int port);
void GetIpAddress(char *ip, sockaddr_in *addr);
bool IsValidSocketHandle(HSocket handle);
int GetLastSocketError();
HSocket SocketOpen(int tcpudp);
void SocketClose(HSocket &handle);
int SocketBlock(HSocket hs, bool bblock);
int SocketTimeOut(HSocket hs, int recvtimeout, int sendtimeout, int lingertimeout);
int SocketConnect(HSocket hs, sockaddr_in *paddr);
int SocketBind(HSocket hs, int port);
HSocket SocketAccept(HSocket hs, sockaddr_in *addr);
int SocketListen(HSocket hs, int maxconn);
void SocketSend(HSocket hs, const char *ptr, int nbytes, transresult_t &rt);
void SocketRecv(HSocket hs, char *ptr, int nbytes, transresult_t &rt);
void SocketTryRecv(HSocket hs, char *ptr, int nbytes, int milliseconds, transresult_t &rt);
void SocketTrySend(HSocket hs, const char *ptr, int nbytes, int milliseconds, transresult_t &rt);
void SocketClearRecvBuffer(HSocket hs);
class CSockWrap
{
public:
CSockWrap(int tcpudp);
~CSockWrap();
void SetAddress(const char *ip, int port);
void SetAddress(sockaddr_in *addr);
int SetTimeOut(int recvtimeout, int sendtimeout, int lingertimeout);
int SetBufferSize(int recvbuffersize, int sendbuffersize);
int SetBlock(bool bblock);
HSocket GetHandle () { return m_hSocket;}
void Reopen(bool bForceClose);
int Connect();
void Close();
transresult_t Send(void *ptr, int nbytes);
transresult_t Recv(void *ptr, int nbytes );
transresult_t TrySend(void *ptr, int nbytes, int milliseconds);
transresult_t TryRecv(void *ptr, int nbytes, int milliseconds );
void ClearRecvBuffer();
HSocket m_hSocket;
protected:
sockaddr_in m_stAddr;
int m_tcpudp;
};
#endifsock_wrap.cpp
#include "stdafx.h"
#include <stdio.h>
#include <string.h>
#include "sock_wrap.h"
#define INVALIDSOCKHANDLE INVALID_SOCKET
#if defined(_WIN32_PLATFORM_)
#include <windows.h>
#pragma comment(lib,"ws2_32.lib")
#define ISSOCKHANDLE(x) (x!=INVALID_SOCKET)
#define BLOCKREADWRITE 0
#define NONBLOCKREADWRITE 0
#define SENDNOSIGNAL 0
#define ETRYAGAIN(x) (x==WSAEWOULDBLOCK||x==WSAETIMEDOUT)
#define gxsprintf sprintf_s
#endif
#if defined(_LINUX_PLATFORM_)
#include <stdlib.h>
#include <errno.h>
#include <unistd.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <fcntl.h>
#define ISSOCKHANDLE(x) (x>0)
#define BLOCKREADWRITE MSG_WAITALL
#define NONBLOCKREADWRITE MSG_DONTWAIT
#define SENDNOSIGNAL MSG_NOSIGNAL
#define ETRYAGAIN(x) (x==EAGAIN||x==EWOULDBLOCK)
#define gxsprintf snprintf
#endif
//配置地址
void GetAddressFrom(sockaddr_in *addr, const char *ip, int port)
{
memset(addr, 0, sizeof(sockaddr_in));
addr->sin_family = AF_INET; /*地址类型为AF_INET*/
if(ip)
{
addr->sin_addr.s_addr = inet_addr(ip);
}
else
{
/*网络地址为INADDR_ANY,这个宏表示本地的任意IP地址,因为服务器可能有多个网卡,每个网卡也可能绑定多个IP地址,
这样设置可以在所有的IP地址上监听,直到与某个客户端建立了连接时才确定下来到底用哪个IP地址*/
addr->sin_addr.s_addr = htonl(INADDR_ANY);
}
addr->sin_port = htons(port); /*端口号*/
}
//得到字符串形式的IP地址
void GetIpAddress(char *ip, sockaddr_in *addr)
{
unsigned char *p =(unsigned char *)( &(addr->sin_addr));
gxsprintf(ip, 17, "%u.%u.%u.%u", *p,*(p+1), *(p+2), *(p+3) );
}
//得到错误代码
int GetLastSocketError()
{
#if defined(_WIN32_PLATFORM_)
return WSAGetLastError();
#endif
#if defined(_LINUX_PLATFORM_)
return errno;
#endif
}
//判断是否是Socket
bool IsValidSocketHandle(HSocket handle)
{
return ISSOCKHANDLE(handle);
}
//关闭Socket
void SocketClose(HSocket &handle)
{
if(ISSOCKHANDLE(handle))
{
#if defined(_WIN32_PLATFORM_)
closesocket(handle);
#endif
#if defined(_LINUX_PLATFORM_)
close(handle);
#endif
handle = INVALIDSOCKHANDLE;
}
}
//根据协议类型打开Socket
HSocket SocketOpen(int tcpudp)
{
int protocol = 0;
HSocket hs;
#if defined(_WIN32_PLATFORM_)
if(tcpudp== SOCK_STREAM) protocol=IPPROTO_TCP;
else if (tcpudp== SOCK_DGRAM) protocol = IPPROTO_UDP;
#endif
hs = socket(AF_INET, tcpudp, protocol);
return hs;
}
//连接Socket
int SocketConnect(HSocket hs, sockaddr_in *paddr)
{
return connect(hs,(struct sockaddr *)paddr,sizeof(sockaddr_in));
}
//绑定Socket
int SocketBind(HSocket hs, int port)
{
sockaddr_in sin;
sin.sin_family = AF_INET;
sin.sin_port = htons(port);
sin.sin_addr.S_un.S_addr = INADDR_ANY;
return bind(hs, (struct sockaddr *)&sin, sizeof(sockaddr_in));
}
//监听Socket
int SocketListen(HSocket hs, int maxconn)
{
return listen(hs,maxconn);
}
//接收Socket
HSocket SocketAccept(HSocket hs, sockaddr_in *paddr)
{
#if defined(_WIN32_PLATFORM_)
int cliaddr_len = sizeof(sockaddr_in);
#endif
#if defined(_LINUX_PLATFORM_)
socklen_t cliaddr_len = sizeof(sockaddr_in);
#endif
return accept(hs, (struct sockaddr *)paddr, &cliaddr_len);
}
//
// if timeout occurs, nbytes=-1, nresult=1
// if socket error, nbyte=-1, nresult=-1
// if the other side has disconnected in either block mode or nonblock mode, nbytes=0, nresult=-1
// otherwise nbytes= the count of bytes sent , nresult=0
//发送
void SocketSend(HSocket hs, const char *ptr, int nbytes, transresult_t &rt)
{
rt.nbytes = 0;
rt.nresult = 0;
if(!ptr|| nbytes<1) return;
//Linux: flag can be MSG_DONTWAIT, MSG_WAITALL, 使用MSG_WAITALL的时候, socket 必须是处于阻塞模式下,否则WAITALL不能起作用
rt.nbytes = send(hs, ptr, nbytes, BLOCKREADWRITE|SENDNOSIGNAL);
if(rt.nbytes>0)
{
rt.nresult = (rt.nbytes == nbytes)?0:1;
}
else if(rt.nbytes==0)
{
rt.nresult=-1;
}
else
{
rt.nresult = GetLastSocketError();
rt.nresult = ETRYAGAIN(rt.nresult)? 1:-1;
}
}
// if timeout occurs, nbytes=-1, nresult=1
// if socket error, nbyte=-1, nresult=-1
// if the other side has disconnected in either block mode or nonblock mode, nbytes=0, nresult=-1
//接收
void SocketRecv(HSocket hs, char *ptr, int nbytes, transresult_t &rt)
{
rt.nbytes = 0;
rt.nresult = 0;
if(!ptr|| nbytes<1) return;
rt.nbytes = recv(hs, ptr, nbytes, BLOCKREADWRITE);
if(rt.nbytes>0)
{
return;
}
else if(rt.nbytes==0)
{
rt.nresult=-1;
}
else
{
rt.nresult = GetLastSocketError();
rt.nresult = ETRYAGAIN(rt.nresult)? 1:-1;
}
}
// nbytes= the count of bytes sent
// if timeout occurs, nresult=1
// if socket error, nresult=-1,
// if the other side has disconnected in either block mode or nonblock mode, nresult=-2
void SocketTrySend(HSocket hs, const char *ptr, int nbytes, int milliseconds, transresult_t &rt)
{
rt.nbytes = 0;
rt.nresult = 0;
if(!ptr|| nbytes<1) return;
int n;
while(1)
{
n = send(hs, ptr+rt.nbytes, nbytes, NONBLOCKREADWRITE|SENDNOSIGNAL);
if(n>0)
{
rt.nbytes += n;
nbytes -= n;
if(rt.nbytes >= nbytes) { rt.nresult = 0; break; }
}
else if( n==0)
{
rt.nresult= -2;
break;
}
else
{
n = GetLastSocketError();
if(ETRYAGAIN(n))
{
}
else
{
rt.nresult = -1;
break;
}
}
}
}
// if timeout occurs, nbytes=-1, nresult=1
// if socket error, nbyte=-1, nresult=-1
// if the other side has disconnected in either block mode or nonblock mode, nbytes=0, nresult=-1
void SocketTryRecv(HSocket hs, char *ptr, int nbytes, int milliseconds, transresult_t &rt)
{
rt.nbytes = 0;
rt.nresult = 0;
if(!ptr|| nbytes<1) return;
if(milliseconds>2)
{
while(1)
{
rt.nbytes = recv(hs, ptr, nbytes, NONBLOCKREADWRITE);
if(rt.nbytes>0)
{
break;
}
else if(rt.nbytes==0)
{
rt.nresult = -1;
break;
}
else
{
rt.nresult = GetLastSocketError();
if( ETRYAGAIN(rt.nresult))
{
}
else
{
rt.nresult = -1;
break;
}
}
}
}
else
{
SocketRecv(hs, ptr, nbytes, rt);
}
}
//清理接收缓存
void SocketClearRecvBuffer(HSocket hs)
{
#if defined(_WIN32_PLATFORM_)
struct timeval tmOut;
tmOut.tv_sec = 0;
tmOut.tv_usec = 0;
fd_set fds;
FD_ZERO(&fds);
FD_SET(hs, &fds);
int nRet = 1;
char tmp[100];
while(nRet>0)
{
//检查是否可读
nRet= select(FD_SETSIZE, &fds, NULL, NULL, &tmOut);
if(nRet>0)
{
nRet = recv(hs, tmp, 100,0);
}
}
#endif
#if defined(_LINUX_PLATFORM_)
char tmp[100];
while(recv(hs, tmp, 100, NONBLOCKREADWRITE)> 0);
#endif
}
//设置Socket阻塞或非阻塞模式
int SocketBlock(HSocket hs, bool bblock)
{
unsigned long mode;
if( ISSOCKHANDLE(hs))
{
#if defined(_WIN32_PLATFORM_)
mode = bblock?0:1;
/*
控制套接口的模式:
FIONBIO:允许或禁止套接口s的非阻塞模式
FIONREAD:确定套接口s自动读入的数据量
SIOCATMARK:确实是否所有的带外数据都已被读入
*/
return ioctlsocket(hs,FIONBIO,&mode);
#endif
#if defined(_LINUX_PLATFORM_)
mode = fcntl(hs, F_GETFL, 0); //获取文件的flags值。
//设置成阻塞模式 非阻塞模式
return bblock?fcntl(hs,F_SETFL, mode&~O_NONBLOCK): fcntl(hs, F_SETFL, mode | O_NONBLOCK);
#endif
}
return -1;
}
//Socket超时设置
int SocketTimeOut(HSocket hs, int recvtimeout, int sendtimeout, int lingertimeout) //in milliseconds
{
int rt=-1;
if (ISSOCKHANDLE(hs) )
{
rt=0;
#if defined(_WIN32_PLATFORM_)
if(lingertimeout>-1)
{
struct linger lin;
lin.l_onoff = lingertimeout;
lin.l_linger = lingertimeout ;
rt = setsockopt(hs,SOL_SOCKET,SO_DONTLINGER,(const char*)&lin,sizeof(linger)) == 0 ? 0:0x1;
}
if(recvtimeout>0 && rt == 0)
{
rt = rt | (setsockopt(hs,SOL_SOCKET,SO_RCVTIMEO,(char *)&recvtimeout,sizeof(int))==0?0:0x2);
}
if(sendtimeout>0 && rt == 0)
{
rt = rt | (setsockopt(hs,SOL_SOCKET, SO_SNDTIMEO, (char *)&sendtimeout,sizeof(int))==0?0:0x4);
}
#endif
#if defined(_LINUX_PLATFORM_)
struct timeval timeout;
if(lingertimeout>-1)
{
struct linger lin;
lin.l_onoff = lingertimeout>0?1:0;
lin.l_linger = lingertimeout/1000 ;
rt = setsockopt(hs,SOL_SOCKET,SO_LINGER,(const char*)&lin,sizeof(linger)) == 0 ? 0:0x1;
}
if(recvtimeout>0 && rt == 0)
{
timeout.tv_sec = recvtimeout/1000;
timeout.tv_usec = (recvtimeout % 1000)*1000;
rt = rt | (setsockopt(hs,SOL_SOCKET,SO_RCVTIMEO,&timeout,sizeof(timeout))==0?0:0x2);
}
if(sendtimeout>0 && rt == 0)
{
timeout.tv_sec = sendtimeout/1000;
timeout.tv_usec = (sendtimeout % 1000)*1000;
rt = rt | (setsockopt(hs,SOL_SOCKET, SO_SNDTIMEO, &timeout,sizeof(timeout))==0?0:0x4);
}
#endif
}
return rt;
}
//初始化Socket
int InitializeSocketEnvironment()
{
#if defined(_WIN32_PLATFORM_)
WSADATA Ws;
//Init Windows Socket
if ( WSAStartup(MAKEWORD(2,2), &Ws) != 0 )
{
return -1;
}
#endif
return 0;
}
//释放Socket
void FreeSocketEnvironment()
{
#if defined(_WIN32_PLATFORM_)
WSACleanup();
#endif
}
//==============================================================================================================
//================================================================================================================
CSockWrap::CSockWrap(int tcpudp)
{
memset(&m_stAddr, 0, sizeof(sockaddr_in));
m_tcpudp = tcpudp;
m_hSocket = INVALIDSOCKHANDLE;
Reopen(false);
}
CSockWrap::~CSockWrap()
{
SocketClose(m_hSocket);
}
void CSockWrap::Reopen(bool bForceClose)
{
if (ISSOCKHANDLE(m_hSocket) && bForceClose) SocketClose(m_hSocket);
if (!ISSOCKHANDLE(m_hSocket) )
{
m_hSocket=SocketOpen(m_tcpudp);
}
}
void CSockWrap::SetAddress(const char *ip, int port)
{
GetAddressFrom(&m_stAddr, ip, port);
}
void CSockWrap::SetAddress(sockaddr_in *addr)
{
memcpy(&m_stAddr, addr, sizeof(sockaddr_in));
}
int CSockWrap::SetTimeOut(int recvtimeout, int sendtimeout, int lingertimeout) //in milliseconds
{
return SocketTimeOut(m_hSocket, recvtimeout, sendtimeout, lingertimeout);
}
int CSockWrap::SetBufferSize(int recvbuffersize, int sendbuffersize) //in bytes
{
int rt=-1;
if (ISSOCKHANDLE(m_hSocket) )
{
#if defined(_WIN32_PLATFORM_)
if(recvbuffersize>-1)
{
rt = setsockopt( m_hSocket, SOL_SOCKET, SO_RCVBUF, ( const char* )&recvbuffersize, sizeof( int ) );
}
if(sendbuffersize>-1)
{
rt = rt | (setsockopt(m_hSocket,SOL_SOCKET,SO_SNDBUF,(char *)&sendbuffersize,sizeof(int))==0?0:0x2);
}
#endif
}
return rt;
}
int CSockWrap::SetBlock(bool bblock)
{
return SocketBlock(m_hSocket, bblock);
}
int CSockWrap::Connect()
{
return SocketConnect(m_hSocket,&m_stAddr);
}
transresult_t CSockWrap::Send(void *ptr, int nbytes)
{
transresult_t rt;
SocketSend(m_hSocket, (const char *)ptr, nbytes,rt);
return rt;
}
transresult_t CSockWrap::Recv(void *ptr, int nbytes )
{
transresult_t rt;
SocketRecv(m_hSocket, (char *)ptr, nbytes,rt);
return rt;
}
transresult_t CSockWrap::TrySend(void *ptr, int nbytes, int milliseconds)
{
transresult_t rt;
SocketTrySend(m_hSocket, (const char *)ptr, nbytes,milliseconds, rt);
return rt;
}
transresult_t CSockWrap::TryRecv(void *ptr, int nbytes, int milliseconds )
{
transresult_t rt;
SocketTryRecv(m_hSocket, (char *)ptr, nbytes,milliseconds, rt);
return rt;
}
void CSockWrap::ClearRecvBuffer()
{
SocketClearRecvBuffer(m_hSocket);
}下面是测试代码
static UINT ClientThread(LPVOID pVoid)
{
HSocket client;
client = SocketOpen(SOCK_STREAM);
sockaddr_in serAddr;
serAddr.sin_family = AF_INET;
serAddr.sin_port = htons(8888);
serAddr.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");
if (SocketConnect(client,&serAddr) == SOCKET_ERROR)
{
AfxMessageBox(L"连接失败");
SocketClose(client);
return -1;
}
int buf_size = 1280*720*4+12;
char *buf = new char[buf_size];
while (TRUE)
{
memset(buf,0,buf_size);
transresult_t tt;
SocketRecv(client,buf,buf_size,tt);
test(buf);
//OutputDebugStringA(buf);
}
AfxMessageBox(L"End");
return 0;
}
void CMFCDemoDlg::OnBnClickedButton1()
{
// TODO: 在此添加控件通知处理程序代码
DWORD dwThreadId;
HANDLE thread = CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)ClientThread,this,0,&dwThreadId);
CloseHandle(thread);
}
static UINT ServerThread(LPVOID pVoid)
{
HSocket server = SocketOpen(SOCK_STREAM);
//绑定IP和端口
SocketBind(server,8888);
SocketListen(server,5);
OutputDebugStringA("等待连接...\n");
while(true)
{
sockaddr_in remoteAddr;
HSocket client = SocketAccept(server,&remoteAddr);
if(client == INVALID_SOCKET)continue;
OutputDebugStringA("有客户端连接\n");
for (int i=0;i<10;i++)
{
transresult_t tt;
char msg[12] = {0};
int w = 12;
int h = 22;
int sum = 12312;
memcpy(msg,&w,4);
memcpy(msg+4,&h,4);
memcpy(msg+8,&sum,4);
SocketSend(client,msg,12,tt);
Sleep(1000);
}
}
return 0;
}
void CMFCDemoDlg::OnBnClickedButton2()
{
// TODO: 在此添加控件通知处理程序代码
DWORD dwThreadId;
HANDLE thread = CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)ServerThread,NULL,0,&dwThreadId);
CloseHandle(thread);
}
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