1、新建视图控制器ImageViewController(不带xib),作为根视图控制器,ImageViewController.h如下:
#importImageViewController.m如下:@interface ImageViewController : UIViewController @property(strong,nonatomic)UIImageView *imageView; @property(strong,nonatomic)UIImage *desktop; -(void)loadImage; @end
#import "ImageViewController.h" @implementation ImageViewController @synthesize imageView; @synthesize desktop; - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]; if (self) { // Custom initialization } return self; } - (void)loadView { // If you create your views manually, you MUST override this method and use it to create your views. // If you use Interface Builder to create your views, then you must NOT override this method. NSLog(@"loadView"); UIView *view = [[ UIView alloc] initWithFrame:[ UIScreen mainScreen].applicationFrame] ; UIColor *bgColor = [UIColor colorWithRed:1 green:1 blue:1 alpha:1.0]; [view setBackgroundColor:(bgColor)]; self.view = view; desktop = [UIImage imageNamed:@"desktop.png"]; [self performSelector:@selector(loadImage) withObject:nil afterDelay:0.1]; } -(void)loadImage{ if(imageView!=nil){ [imageView removeFromSuperview]; } //初始时,将imageView的宽度设置为0,这样就隐藏起来了 imageView = [[UIImageView alloc]initWithFrame:CGRectMake(0, 0, 0, desktop.size.height)]; [imageView setImage:desktop]; [self.view addSubview:imageView]; //设置动画效果 CGContextRef context = UIGraphicsGetCurrentContext(); //开始播放动画 [UIView beginAnimations:nil context:context]; [UIView setAnimationCurve:UIViewAnimationCurveEaseInOut]; //[UIView setAnimationCurve:UIViewAnimationCurveEaseIn]; //[UIView setAnimationCurve:UIViewAnimationCurveEaseOut]; //[UIView setAnimationCurve:UIViewAnimationCurveLinear]; [UIView setAnimationDuration:1.5]; //imageView最终的宽度为desktop.size.width [imageView setFrame:CGRectMake(0, 0, desktop.size.width, desktop.size.height)]; [UIView commitAnimations]; } -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event{ [self loadImage]; } - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. } - (void)viewDidUnload { [super viewDidUnload]; // Release any retained subviews of the main view. imageView = nil; desktop = nil; } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation == UIInterfaceOrientationPortrait); } @end2、运行效果是图片从左至右慢慢显示出来,如下,
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